Development was further complicated when the first 3D accelerators were released, forcing Croteam to develop for hardware rendering over software. As they were creating their own, both Duke Nukem 3D (which added up-and-down freelook) and Quake (a fully 3D rendered environment) were released, requiring Croteam to incorporate these features into their engine for their game to be competitive. At the time Croteam was making Serious Sam, licensing other engines was costly (upwards of US$1 million), so they made their own from scratch, following the feature set of the first Doom engine, which simulated 3D spaces in 2D, and did not include up or down targeting.
All three were published by Global Star Software.Ĭroteam created a proprietary engine for use in both Serious Sam: The First Encounter and Serious Sam: The Second Encounter. Several spin-offs were developed by other developers, such as a Palm OS conversion of The First Encounter by InterActive Vision, Serious Sam: Next Encounter (on GameCube and PlayStation 2) by Climax Solent, and Serious Sam Advance (on Game Boy Advance) by Climax London.
#Serious sam classics: revolution windows#
The first game, Serious Sam: The First Encounter, was released for Microsoft Windows in March 2001.
#Serious sam classics: revolution series#
The series follows the advances of mercenary Sam "Serious" Stone against Mental, an extraterrestrial overlord who attempts to destroy humanity at various points in time. It consists predominantly of first-person shooters. Yes, I'd like to kill more monsters: Find Sacred Yards.Serious Sam is a video game series created and primarily developed by Croteam. With our powers combined: All Elementals acquired. Who needs kills, anyway?: Kill less than 8 enemies on the first level of The Second Encounter in at least normal difficulty. Tools of Legends: Find the XL4P Beam Gun outside of Bright Island. Too Serious for weapons: Complete a level in The Second Encounter using only the knife on at least normal difficulty. There used to be an alligator pit here: Unfortunately, we don't have the right model for it, so this'll do. There can be only one!: Kill the Highlander in Valley of the Kings. The talk of parties: Defeat the giant lava golem. The Second Encounter: Finish The Second Encounter on single player. The Good, the Bad and the Enormous: Finish The First Encounter on single player. That all you got?: Finish the first level of The Second Encounter taking no damage in at least normal difficulty. Stop jumping!: Kill 5000 marsh-hoppers with the chainsaw. Road runner: In a match of at least 6 players, run 2 kilometers without getting killed. Once Upon a Time in Babylon: Kill the boss and complete the Persia episode. No Fridge to Hide: Obtain the Crystal Skull. Newton's worst enemy: Mess with the gravity for a total of 60 minutes. Million Funerals and No Wedding: Kill the boss and complete the Medieval episode. Jumping is overrated: Finish the first level of The Second Encounter without using the jump key in at least normal difficulty. Impossible: This achievement is impossible to get. Guns are seriously useless: Finish 2 levels in The Second Encounter using only the knife in at least normal difficulty. Going with the Wind: Kill the boss and complete the South America episode. Friendly Second Encounter: Finish The Second Encounter in cooperative. Friendly First Encounter: Finish The First Encounter in cooperative.
Forth to the past: Complete the first Egypt level. Fireworks: Using explosive weapons, kill 10 people in a row.
Developer Rage: Find and kill a Serious Sam developer. Damager: Deal a total of 1 million damage to enemies. Bouncy Survival: Find a secret bouncing rock. Afterlife: Kill an enemy while you're dead. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats.Ī message to the stars: Find the rising obelisk. Successfully complete the indicated task to unlock the corresponding achievement.